// ignore_for_file: constant_identifier_names

/// APP 图片资源, 根据项目修改
abstract class AppImages {
  AppImages._();

  static const String image = 'assets/images/';

  static const String trollee_logo_svg_while =
      '${image}trollee_logo_svg_while.svg';

  static const String language_select = '${image}language_select.svg';

  static const String remember_choose_unselected = '${image}remember_choose.svg';

  static const String remember_choose_selected = '${image}remember_choose_selected.svg';

  static const String shopping_cart_monitoring = '${image}shopping_cart_monitoring.svg';

  static const String indoor_cart_location = '${image}indoor_cart_location.svg';

  static const String raid_binding = '${image}raid_binding.svg';

  static const String gate_monitoring = '${image}gate_monitoring.svg';

  static const String exit = '${image}exit.svg';

  static const String daily_board = '${image}daily_board.svg';

  static const String transaction_data = '${image}transaction_data.svg';

  static const String store = '${image}store.svg';

  static const String down = '${image}down.svg';

  static const String filter = '${image}filter.svg';

  static const String pen = '${image}pen.svg';

  static const String battery = '${image}battery.svg';

  static const String manual_distribution = '${image}manual_distribution.svg';

  static const String home_data_cabin = '${image}home_data_cabin.svg';

}

/// APP rive 动画资源
abstract class AppRiveFiles {
  AppRiveFiles._();

  static const String loading = 'assets/rive/loading.riv';
}
